Containment
A GAME BY BLACK NOVA
CREDITS

CREATED BY

Primary System / Senior Developer: Kiro

Junior Developers / Support Team: The Black Nova Team

ART & DESIGN

UI/UX Design: Kiro

3D Scene Setup & Interactions: Kiro

Environment Art: Black Nova Team

Prop Modeling & Texturing: Black Nova Team

Lighting & Visual FX: Black Nova Team

AUDIO

Source Libraries:

Freesound

OpenGameArt

GAME ASSETS (3D MODELS)

Voltmeter — View Asset

Table — View Asset

Monitor — View Asset

Radio — View Asset

Equaliser Stereo — View Asset

Military Device — View Asset

FONT

PRINT CHAR 21 — Download Link

ENGINE & TOOLING

WebGL Engine: Babylon.js

Development Environment: Kiro

3D Editing: Blender

Audio Editing: Audacity

Happy Kiroween
DISCLAIMER

This is a cinematic, story-driven experience.

The pace begins intentionally slow to build
atmosphere, tension, and meaning. Relax.
Settle in. Breathe.

Let the world unfold around you.

Press F11 to switch to fullscreen mode and play the game at its best

👻

Let's build

Plan, search, or build anything

Vibe

Chat free, then build. Explore ideas and iterate as you discover needs.

Spec

Plan first, then build. Create requirements and design before coding starts.

Great for:
  • Rapid exploration and testing
  • Building when requirements are unclear
  • Implementing a task
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Claude Sonnet 4.5
Game Start
Candies: 0/5
YOU WIN!
All candies collected!
Click to play again
GAME OVER
Better luck next time!
Click to play again
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